Filtering by Tag: Picture

Thank You For Galatune-ing In!

Hey everyone! As some of you may know, for a little while now, we've been working on the official companion app for the Galatune card game. Well, what you may NOT know, is that it's finally out, just in time for the Kickstarter for Galatune's new expansion: Duality! So, what's Galatune? Why are we working on this? What's it been like to do so? Find out next time on Drago... now, find out now. Like, down below. Go on...

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The One About PAX East

So yeah, PAX is by far the biggest event we've ever done, and since it happens to be the biggest event here in the states, there's a good reason for that. Nowhere to go from here but back down, folks! Anyway, normally PAX East is 3 days, but this year they decided to make it 4! Since we're exhibitors, that means we had to have everything set up a day early... and since we like 14 hours away (with good traffic), we had to leave here on Tuesday at 10pm!

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Events, Events, Events, Events (Oh, Yeah... and Events)

Man! October had a LOT of events for us! September 30th-October 1st gave us GDEX, October 14th saw Ohio Gaming Brigade's Pop-Up Con #2, the 21st-22nd gave us BOTH Kabo, and LexPlay, with the month ending for us on the 27th with the West Virginia Game Developers Expo! That's not counting all the news that happened BETWEEN those events! Let's get going else we'll be here all day...

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Steam, Events, and Newspapers... OH MY!

Hi everyone! Currently we've been out looking at properties, working on the Collapsus weekly builds, putting the finishing touched on a game jam game that went a smidge over time called MOTION.rest (it's now hopped to this years Kentucky Fried Pixels jam), and putting more work into CaveWorm, Radarkanoid3000, and Burst Lancer. There's really not too too much to talk about on those fronts, though. There is something very topical we wanted to touch on this week, however: the death of Steam Greenlight and what that means for Collapsus! After that, some other bits of news.

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Collapsus - So, How's it Going?

Hey everybody! Sorry it's been so long since the last blog post. I'd written a draft for one last week, but decided to scrap it. On to pf that, we were going to have some guest writers come if for the blog a few times before that, but we had some scheduling problems. So. Yeah. This post today will be all about the progress of the Collapsus weekly builds so far! Let's jam!

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One Heckava Vector

Two weeks ago (the 21st) marked our second year going to EKU Gaming Institute's Vector Conference. Unlike last year (read about that here: http://blog.wraithgames.com/2016/05/a-day-at-vector.html) where it was me and Steve making the trip to Richmond, KY, I was joined instead by Natalie and Adam (they seem to be kinda my go-to team for events, it seems). While we only got to go down for Friday (it was a two day event), we certainly had a great time!

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What's up? Well... Not the Average Number, I Can Tell You That! - An Editorial

I'm not certain how else to open up this discussion than simply asking the question that inspired it: Am I the only one getting tired of the score seven out of ten being the new “average” score? I mean, if I'm honest I'm completely disenchanted with the idea of giving numerical scores to media to begin with... and Metacritic is the biggest reason for that. But, that is a WHOLE other discussion that may or may not be brought up at a later date.

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Out of One Pub and Into Another - UDCon and Municipal Brew Works!

Hey everyone! Sorry blog posts have been fewer and farther between. We've been working on getting Collapsus finished (and Greenlit) as well as working actively on Cave Worm, Burst Lancer, and Radarkanoid 3000. Couple that with the last couple events we did (and are planning on diving right back into more) and you can see why we have our hands full! Well, speaking of those events, today's blog post is all about the events we just came from: The Ohio Gaming Brigade's Dayton Designed: UDCon Edition at the University of Dayton (man that's a mouthful!) and St. Patrick's Day at the Municipal Brew Works. Let's jam!

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Lost Interview: Nintendo Love Affair - Meet Wraith Games

Much like with our post last year where we re-uploaded a lost interview we had with the blog "GamerProblems". Sometimes blogs go down and their content goes with it. The awesome people over at Nintendo Love Affair interviewed me last year about what we were working on and a bit of our history, but unfortunately, their blog is now just that... history. Luckily, they've allowed us to re-post that interview here so it can be preserved. Enjoy!

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All the News That's Fit to Air

So, we've been getting quite a lot of press lately (as you may already know very well from our previous two posts. It's always really great to be getting some more eyes on the studio and our projects. Heck, being featured in the JournalNews was huge for us. We thought it may be the biggest press we'd be getting for a while. Boy, were we wrong!

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Puzzling Modes - A Talk About the Puzzle Mode in Collapsus

Hey, all! Sorry about not getting this piece out sooner. Everyone over here at the studio is sick as a dog (well, almost everyone… thank goodness for Skype commuting). So, in this article, since we’ve talked at length about some of our Special modes and Accessibility options we figured it was finally time to have an in-depth look at one of our oft-neglected modes: Puzzle mode!

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Thanks for the VOTE of Confidence! (Collapsus in the Top 50)

Late on Saturday, we got some VERY good news! Thanks to all of your awesome support, once again our game, Collapsus, made it to the Top 50 of SlideDB's "App of the Year" awards! This was a big deal for us last year and an even bigger deal for us this year! Everyone has been overwhelmingly supportive of us (and Collapsus) at events, on social media, even in the press! You guys are awesome!

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Features, Features, Features!

Hey all! In today's post I wanted to talk about all sorts of features in Collapsus. I know we did a feature post a while back (and a lot of you already know what Collapsus is all about), so today I'm going to focus on either features that we haven't really talked about on here before, or, if we have, not in a large amount of detail. It's go time!

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What an EVENTFUL Year!

It has been one heck of a year for events! Expos, conventions, conferences... you name it! Over the course of this year we've been to 13 events. Wow! We've been in Dayton, Cincinnati, Columbus, Lexington, Louisville, Indianapolis and more! It's been pretty amazing to say the least.

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