Filtering by Tag: Vector Conference

Festival, Con, Festival (Our Trip to Matsuricon 2017)

Hey all. This blog post is going to be a *bit* shorter than some of our other event posts, mainly because we took a BUNCH of pictures on Nat's phone and then it up and died on her. So, with not a lot of visual aid (until we can figure how to recover the pics sealed in their plastic and glass crypt) our trip just doesn't read very long. So... uh, yeah. Sorry about that.

Moving on...

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One Heckava Vector

Two weeks ago (the 21st) marked our second year going to EKU Gaming Institute's Vector Conference. Unlike last year (read about that here: http://blog.wraithgames.com/2016/05/a-day-at-vector.html) where it was me and Steve making the trip to Richmond, KY, I was joined instead by Natalie and Adam (they seem to be kinda my go-to team for events, it seems). While we only got to go down for Friday (it was a two day event), we certainly had a great time!

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MADNESS! 4 Events in 3 Weeks!? (Dayton Designed, LexPlay, GDEX and Alive After 5)

Hey all! Wow, we're exhausted! On October 22nd we went up to Dayton for The Ohio Gaming Brigade's "Dayton Designed: Game Night at Star City Brewing Company" (wow that's a lot to type; certainly not Twitter friendly!) then on the 28th, we headed down to Lexington for LexPlay and on the 29th, we went up to Columbus for GDEX! Yup, with both LexPlay and GDEX being two day affairs, we actually split up the team and took them both on! Then on November 3rd, we hit up our own hometown Hamilton for Alive After 5: Game Night! Here's how it went...

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It's Showtime!

Hey all! I just wanted to give you all a quick heads up that we will be going to a few events very soon! Over the past few years we've been to A&G Ohio three times and Pandoracon once. It wasn't until last year that we got to go to our biggest event at that point: The Ohio Game Developer Expo (OGDE, for short) to show off Collapsus to all of our wonderful fans and fellow indie developers! It was a real blast and we hope to return again later this year (though we haven't registered just yet). This year has already had us driving all the way down to Kentucky for EKU's Vector Conference where, once again, we got to meet and demo Collapsus to all of you lovely people... but that's not all for this year.

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Puzzling Games

Hey everyone! Wow, we've had a pretty crazy week (and we're setting up for one just as crazy). Last week we were just invited to 3 new conventions (in addition to the 2 that we were visiting later this year already), the crappy under-floor in the studio was finally ripped up, and plans were made so that this week we have a meeting lined up to talk about said conventions, Radarkanoid music, showing one of our games at Hamilton's own Fitton Center for Creative Arts, and to work on the studio mural some more and get the new floor put in (after about a month being off schedule on that). This is in addition to the Hamilton Mill (where our studio is located) being flooded, and in unrelated water news, Kristy's laptop being water damaged (pushing Radarkanoid's release off by a few weeks). Aside from than that, though, just wow! I love it when all sorts of stuff like this (well, except the bad stuff, 

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