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Floor it!
Hey guys! Sorry about the lack of a post last week. We were doing quite a lot and it just wasn’t in the cards, I guess. With Memorial Day...
May 31, 20163 min read
Convention Announcement: Indy PopCon!
Today’s blog post isn’t very long, but it’s very important! Today, we’re announcing that we’ll be at the awesome Indy PopCon June 17 –...
May 16, 20162 min read


Puzzling Games
Hey everyone! Wow, we’ve had a pretty crazy week (and we’re setting up for one just as crazy). Last week we were just invited to 3 new...
May 9, 20166 min read


A Day at Vector!
Hey all! Wow! What a weekend! Steve and I headed down to Eastern Kentucky University’s Gaming Institute for Vector Conference, a really...
May 2, 20162 min read


11 Things We’ve Learned from 11 Years in Game Development: Part 2
Hey all! Today I wanted to continue our 11 part Lance T. Miller rip-off series: “11 Things We’ve Learned from 11 Years in Game...
Apr 26, 20162 min read


Radarkanoid: A Development Journey
Okay. Let’s talk about Radarkanoid! Bam! No intro! Getting right into it! Buckle in, because you’re in for a long one! So, believe it or...
Apr 19, 20166 min read


If We’re Being Pressed…
Hey all! Planning on doing another relatively easy blog post today, especially since all of the upcoming Collapsus blog posts will more...
Apr 11, 20162 min read


Remodel Updates & Blogging About Blogging
Hey all! You probably know this if you follow our social media, but I’ve been sick the last few days with some sort of cold. I’m feeling...
Apr 4, 20163 min read


Developments in Development
Hey all! Sorry about not posting a blog last week. We had something lined up, but then some personal things happened and that particular...
Mar 28, 20162 min read


A Little Post About Big Plans!
Hey all! With most of what’s going on already pretty thoroughly explored in other posts and on social media, I wanted to take today to do...
Mar 7, 20162 min read


Level Up! Death to the Beige Monster!
Hey all! Wow, this blog post is late, isn’t it! Sorry about that! There’s a really good reason for it, I promise! First, though, an...
Mar 2, 20162 min read


The Ghost of Events Now and Yet to Pass
Hey all! Last week I said that this week’s blog would be “completely different”. So it is written, so it shall be! A bit of quick...
Feb 22, 20164 min read


Bits and Bobs: Thoughts on Collapsus Versus Mode
Hey all! It’s Jay, still a bit under the weather, but back again and ready to go! This week, I figured we could talk about Collapsus!...
Feb 15, 20162 min read


A Wild Eric Appears!
Hey guys… Eric here. Yea, I know it’s been a while. But I’ve been working on some projects that needed my attention. Though, maybe as I...
Feb 9, 20162 min read


Where Do I Get Started: Programming
Hey all! It’s time for a fresh, new blog post! This week, I wanted to cover something that is often asked by our fans. How do you get...
Feb 1, 20163 min read


Let’s Talk About That Mural
Hey all! Happy Monday! For today’s blog post, I had wanted to either talk about more of Wraith past,(most notably our early history and...
Jan 25, 20163 min read


Radarkanoid: Some Game We’re Working On
Hey all! Well, for this week I wanted to discuss a (very) little project we’re currently working on called Radarkanoid. It’s a...
Jan 19, 20162 min read


Initiating Phase 2!
Hey all! Lets start today’s blog post off with some smaller news. Kristy, our current lead programmer (and my fiancée) is a college...
Jan 11, 20162 min read
A Little Collapsus in All the *Weird* Places
Hey all! It’s Monday again and you know what that means… It’s blog time! This past week (heck, even the past 3 weeks for that matter)...
Jan 4, 20163 min read
Some Brief Updates
Hey all! Not much news this week since we spent most of it out of the studio prepping for Christmas. Before we left for our break, we...
Dec 28, 20151 min read
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