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Wraith at OGDE 2015!
Hey all! Just wanted to use Monday’s blog post to make an official announcement of sorts: *Clears Throat* Ahhm. Mic test… Mic test. 1 2...
Oct 12, 20151 min read
Premiere-ing a New Video
Oh, puns. How I love you! So… It’s week three of this whole weekly blog thing and it seems like it’s going pretty smoothly! We’re all...
Oct 5, 20152 min read
Let’s Do The Timewarp Again!
Hey guys, Jay here! This is the second week of actually having “regular” weekly posts, and I gotta say, it’s not all that bad. Like I...
Sep 28, 20152 min read
Total Re-brand of the Heart
Hey guys! Long time, no post! We’ve been pretty busy the last couple months. Most obvious, is the fact that we’ve undergone a complete...
Sep 21, 20151 min read
More News on the Slow Development Process of Collapsus!
Hello, all! Collapsus development always seems to be slow moving doesn’t it? Well hold on to your hats, because I have a big content bomb...
Jul 8, 20153 min read
Collapsus: Arcade Edition
Hi everyone! Jay here. I know that Eric is supposed to make site posts from now on, but I wanted to make an update about something...
Jul 5, 20153 min read
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Iͪͥͥ̑̅t͒́̽̂͐͝’͌́s̵͐͐̈ͯͨͦ ̨ͩͪ͂ͭ͑͗[̊n̿̓oͮ́̒̆͊͊͑tͦ̓͌ͧͧ]͌͜ ̑̓͒r̕a͂ͧ̇͑ͭ͒́d̈̅ͬ̋ͩĭ̊õ̑̌ s̨i͡lͩ͠e̔͋n͘cͫ͢e͑ͪ
Oct 14, 20141 min read
The project isn’t dead, We’re just really bad at posting updates
So, um, yeah. Our project’s not dead, I swear. I’m just really bad at posting updates. Seriously, just look at the Wraith Facebook,...
Feb 5, 20142 min read
A Quick Announcement: Pandoracon
Well, here’s the announcement: Wraith Games will be attending Pandoracon on Saturday for a special session on game design! We just now...
Jun 9, 20131 min read
Lots and lots of Collapsus (and EVIL!)
Oy! This is just getting comical. I swear, every time I say I’m going to post more frequently, I just don’t. So here’s an experiment: I’m...
Aug 7, 20122 min read
Timed Play, Options Menu and Pause Screen
I actually meant to post this last week, so as far as development news is concerned internally for us, this is a bit of old news, as...
Aug 7, 20123 min read
Working with powerups
The last couple weeks, we’ve been working on implementing new powerups as well as the pause screen. Quite obviously, the pause screen...
Jul 17, 20122 min read
Unveiling the first bits of Collapsus
Well, I’m not really sure how to go about starting news on a project I just uploaded yesterday, but have actually been working on in...
Jul 10, 20122 min read
New Project + A Look Into How Wraith Works
This isn’t much of an update post really, other than to say that yet another game that we’ve been working on for a while finally coming...
Jun 1, 20122 min read
Updates, Crunch and Sleep
Well, okay. I guess this was inevitable, but I still felt weird about posting it. The old engine for Physix wasn’t moving anywhere so we...
Mar 21, 20123 min read
FlyGuy (Lite) is out NOW… For FREE!
Hey! Hope you all had a wonderful whatever you celebrated. Here’s just a quick update for all of you (and my first post here for those of...
Dec 27, 20111 min read
BOOM! Updates Ahoy!
Hi everybody! Just a few quick things to update since I haven’t posted anything in a while. Firstly, as you can tell, there’s a new site...
Nov 29, 20112 min read
Little Nemo’s Adventures in Shaderland
You know what? Updating is hard. I mean really hard! Development is the relatively easy part. It’s making awesome screenshots, videos and...
Jun 19, 20112 min read
At Last… Actual Progress!
A&G was amazing (as it always is). Thanks to all of our fans who stopped by and the new fans we picked up over the weekend as well as...
Mar 23, 20111 min read
Pros at Cons
It’s that time of year again. That’s right, it’s A&G Ohio! Or at least March 18-20 is anyway. We’re once again guests and like the last...
Mar 7, 20111 min read
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