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Sep 27, 20163 min read
Mural, Mural, on the Wall
Hey guys! Sorry that I haven’t posted much lately. Every time we felt a good post in the making, it just slipped by. We’d thought that...

Aug 31, 20168 min read
The LOST Interview
Lately, we’ve been doing a lot of interviews. It’s been great! A while back we even had a whole blog post about them (you can read that...

Aug 22, 20161 min read
Fit for Fitton: Our Day at the Fitton Center Season Launch
Hey guys! Wanted to a rather short blog post about the Fitton Center’s Season Launch that we attended Friday. Let’s waste no time and...

Aug 16, 20162 min read
Graduated!
Hey all! I really wanted to get this blog post out sometime last week (I knew it really couldn’t be Monday, though), because I wanted to...

Jul 25, 20163 min read
Radarkanoid: Out Now!
You can pick up the bundle here: https://itch.io/b/122/kentucky-fried-pixels It helps us out, it helps them out, and it helps YOU out by...

Jul 12, 20163 min read
4 Short Updates From Wraith
Hey all! Things have been going really well around here as of late, though, if I’m being honest, today’s blog post will probably be...

Jul 5, 20161 min read
Top of Our Game: Wraith at Game Masters – The Exhibition!
Oh wow! What a week! We worked on Radarkanoid all last week, went to Game Masters – The Exhibition on Saturday, and then came back to...

Jun 27, 20162 min read
Indies at Indy (PopCon)
Hello everyone! Sorry that the blog schedule has been… let’s just say “weird” as of late. We’ve been putting a lot of effort into getting...

Jun 14, 20163 min read
It’s Showtime!
Hey all! I just wanted to give you all a quick heads up that we will be going to a few events very soon! Over the past few years we’ve...

Jun 8, 20162 min read
A Picture is Worth a Thousand Words
Hey all! It’s been one heck of a week! Kristy and I started working on finishing up Radarkanoid for the Kentucky Fried Pixels game jam,...

May 31, 20163 min read
Floor it!
Hey guys! Sorry about the lack of a post last week. We were doing quite a lot and it just wasn’t in the cards, I guess. With Memorial Day...
May 16, 20162 min read
Convention Announcement: Indy PopCon!
Today’s blog post isn’t very long, but it’s very important! Today, we’re announcing that we’ll be at the awesome Indy PopCon June 17 –...

May 9, 20166 min read
Puzzling Games
Hey everyone! Wow, we’ve had a pretty crazy week (and we’re setting up for one just as crazy). Last week we were just invited to 3 new...

May 2, 20162 min read
A Day at Vector!
Hey all! Wow! What a weekend! Steve and I headed down to Eastern Kentucky University’s Gaming Institute for Vector Conference, a really...

Apr 26, 20162 min read
11 Things We’ve Learned from 11 Years in Game Development: Part 2
Hey all! Today I wanted to continue our 11 part Lance T. Miller rip-off series: “11 Things We’ve Learned from 11 Years in Game...


Apr 19, 20166 min read
Radarkanoid: A Development Journey
Okay. Let’s talk about Radarkanoid! Bam! No intro! Getting right into it! Buckle in, because you’re in for a long one! So, believe it or...

Apr 11, 20162 min read
If We’re Being Pressed…
Hey all! Planning on doing another relatively easy blog post today, especially since all of the upcoming Collapsus blog posts will more...

Apr 4, 20163 min read
Remodel Updates & Blogging About Blogging
Hey all! You probably know this if you follow our social media, but I’ve been sick the last few days with some sort of cold. I’m feeling...

Mar 28, 20162 min read
Developments in Development
Hey all! Sorry about not posting a blog last week. We had something lined up, but then some personal things happened and that particular...

Mar 14, 20163 min read
11 Things We’ve Learned from 11 Years in Game Development: Part 1
Okay, okay. You’ve caught me. I’m totally stealing this premise from our buddy Lance T. Miller’s newest blog post. You can go read that...
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